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What’s New with the New ‘Google Play Developer Policy’?

April 27, 2016 2:25 PM

Google have recently done an Extreme Makeover Edition of their Play Store developer policy, completely redesigning the policy website. If you hadn’t taken a look, you should. Starting March 1st, policies and regulations have been made much clearer, and the Google Play experience has been almost completely revamped to become much more developer friendly.

While it may be the facelift that draws you in (the new site is definitely an upgrade to the long list of bullet points it was in the past), it’s the context that should catch your eye. When you look deep down beneath the surface, you’ll see the change to policies themselves is relatively minor. It’s the overall attitude that changed.

If I have to summarize the new policy website in just one word, it would definitely be – transparency.

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Do You Know What your SDKs did Last Summer?

October 26, 2015 1:27 PM

Mobile SDKs, these 3rd party tools used in mobile apps, seem to be all over the news lately. And not in a good way. First, 250 apps were banned from the App Store due to an SDK they used that stole private user data. Then, 18,000 Android apps were found to be integrated with an SDK that stole users’ text messages (SMS).

This makes one thing crystal clear: use 3rd party SDKs with great caution and safety measures.

At SafeDK we constantly hear mobile app developers express their concerns about using SDKs on one hand, but we see that SDK usage continues to rise on the other. The same developers that share their unfortunate experiences and cautionary tales then turn around and use a few more without any safety measurements.

Don’t get us wrong, SDKs are a necessity, a fact of modern life. Love them or hate them, mobile app developers just can’t live without them. And the swiftness with which they make apps much more versatile is probably the reason for that.

But still, as an app developer you must constantly be on alert. The wrong SDK might be the end of your app and all your hard work and effort. Don’t think it can happen to you? Well, neither did the 250 iOS apps and the 18,000 Android apps that found themselves breached this past week!

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Why Your SDKs May Get You Banned from Google Play, and How to Avoid It

October 7, 2015 6:33 PM

Did you know? Your SDKs can actually get you kicked out and banned from Google Play. Even the reliable ones. It’s not something we often think of, but it’s a thought we should always keep in mind…read on to find out how this may happen, what’s OK and what’s not, along with some things you can do to keep your app off the naughty list.

Getting banned from Google Play isn’t necessarily exclusive to bad guys. There’s no greater nightmare for app developers than losing Google Play’s trust and being banned. Still, the internet is loaded with stories and cautionary tales of app developers that have found themselves out of the game, left to wonder what went wrong.

Google play is updating its policy every now and then and adds more requirements / restrictions. Sure, I could just ask you to memorize the entire policy by heart, but sometimes the blame doesn’t lie with you, but with the SDKs you’ve integrated into your app. Here are some SDK-related violations that you should pay extra attention to:

Ads at the Wrong Time, In the Wrong Place

Google Play imposes some restrictions when it comes to user experience and ads. For example, There are some important rules when it comes to the how, when and where ads are displayed in your app. Users must be able to close them freely, quickly and at ease; They mustn’t be redirected to another site when they hit the desired X button; You’re not allowed to overlay messages or notifications over other apps either. Some monetization SDKs, however, are not exactly following these requirements.

Avoid the Google play banned list by having good ads UX

Ad displayed correctly.
Image source: android newbies

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